Your savior, and protection from a creeping curse. Owl is your caretaker and guide in this dark place. Unravel a Dark Mystery, One Choice at a Time – You find yourself broken and frail, scavenged by a creature who calls itself Owl.See what creatures are about to do, and strategize based on the position of cards.Observe the ring and plan your action, creatures broadcast their reaction. Learn and Adapt to a Hostile World – Each dungeon is randomly dealt from a deck of cards, and arranged for you to see.Stack Item Effects – Collect items that work together to increase your chance of survival.Mix and match items within confines, of item types and slots defined. Light Deck Building Elements – Manage Your Inventory – Choose wisely, as each inventory slot can only hold one of that item type.Seek Power: Find Treasures with Passive Effects – Adapt your strategy with items collected, use mobility effects to explore the Ring.A challenge distilled, hard due to choice not mechanical skill. Ring of Pain blends elements of modern roguelike / roguelite dungeon crawlers ( Binding of Isaac, Enter the Gungeon, etc.) with a turn-based card game, set in a world distorted by your mind. When fighting is futile, it’s stealth you are seeking. Move through the Ring interacting or sneaking. As you interact with cards the dungeon dynamically adjusts based on what you’re doing.ĭungeon crawl in a card game, no walking required! No empty tiles, and nowhere to hide. Levels are generated randomly from decks of cards, and arranged in a format (like a ring) which lets you observe the level and strategize. Ring of Pain is a roguelike / card game / dungeon crawler mashup.
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